Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 84 days ago
9 / 6 / 11
K / D / A
66.7%
Kill participation
1,055.2
Damage / min
16,747g
463.7 gold / min
70
14 placed · 12 cleared
236
6.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqest#KR1
Sion · Top
4 / 5 / 12
53.3% KP
27,083
17.8% share
12,687g
208 CS · 5.8/m
Frog#KRX
Wukong · Jungle
9 / 6 / 11
66.7% KP
38,109
25.1% share
16,747g
236 CS · 6.5/m
lkkk#0530
Zoe · Mid
5 / 6 / 11
53.3% KP
37,011
24.4% share
14,112g
261 CS · 7.2/m
소년가장 원딜#KR1
Akali · ADC
11 / 8 / 4
50% KP
41,264
27.2% share
16,729g
285 CS · 7.9/m
Mirae#미라이돈
Alistar · Support
1 / 7 / 18
63.3% KP
8,515
5.6% share
9,977g
27 CS · 0.7/m
Red side
Victory저스틴 게이치#7804
Lissandra · Top
4 / 6 / 14
56.3% KP
37,428
18% share
14,486g
305 CS · 8.4/m
aa5a#aaa
Kha'Zix · Jungle
11 / 5 / 12
71.9% KP
50,090
24.1% share
19,654g
255 CS · 7.1/m
Yuny#유니짜장맨
Mel · Mid
10 / 8 / 7
53.1% KP
34,348
16.5% share
16,278g
300 CS · 8.3/m
ioio2#KR1
K'Sante · ADC
6 / 5 / 15
65.6% KP
44,950
21.6% share
17,113g
273 CS · 7.6/m
Oh0Tech#KR1
Senna · Support
1 / 6 / 21
68.8% KP
40,873
19.7% share
11,980g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
