Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 84 days ago
6 / 4 / 4
K / D / A
55.6%
Kill participation
822.8
Damage / min
10,954g
449.9 gold / min
19
6 placed · 1 cleared
210
8.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Jayce · Top
3 / 9 / 3
19.4% KP
16,122
17.5% share
9,408g
184 CS · 7.6/m
guz1vjppr0kut3#2810
Trundle · Jungle
10 / 3 / 7
54.8% KP
15,753
17.1% share
12,021g
168 CS · 6.9/m
KURO#왜불러
Viktor · Mid
5 / 4 / 8
41.9% KP
15,473
16.8% share
10,404g
189 CS · 7.8/m
aa5a#aaa
Aphelios · ADC
12 / 1 / 10
71% KP
32,485
35.3% share
16,838g
239 CS · 9.8/m
EPG 카이조쿠단#키자루
Bard · Support
1 / 1 / 22
74.2% KP
12,299
13.3% share
8,810g
16 CS · 0.7/m
Red side
DefeatFrog#KRX
Olaf · Top
6 / 4 / 4
55.6% KP
20,035
31.7% share
10,954g
210 CS · 8.6/m
WTF#0226
Lee Sin · Jungle
8 / 4 / 1
50% KP
11,550
18.3% share
10,669g
156 CS · 6.4/m
Hide on bush#KR1
Cassiopeia · Mid
2 / 6 / 4
33.3% KP
14,542
23% share
9,709g
205 CS · 8.4/m
OneZang#KR99
Sylas · ADC
1 / 6 / 1
11.1% KP
12,722
20.1% share
8,558g
168 CS · 6.9/m
Anhuanhuan#huya
Pyke · Support
1 / 11 / 4
27.8% KP
4,434
7% share
5,834g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
