Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 84 days ago
3 / 6 / 5
K / D / A
38.1%
Kill participation
652.7
Damage / min
13,157g
383.6 gold / min
57
13 placed · 8 cleared
282
8.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Olaf · Top
3 / 6 / 5
38.1% KP
22,386
19.9% share
13,157g
282 CS · 8.2/m
DK Solid#마 산
Lee Sin · Jungle
4 / 5 / 8
57.1% KP
16,560
14.7% share
13,388g
238 CS · 6.9/m
홍길동#3636
Orianna · Mid
7 / 5 / 6
61.9% KP
34,356
30.5% share
17,787g
332 CS · 9.7/m
Hebi#스케치
Cassiopeia · ADC
5 / 8 / 5
47.6% KP
28,121
25% share
14,064g
273 CS · 8/m
Soft#KR1
Nautilus · Support
2 / 9 / 11
61.9% KP
11,144
9.9% share
9,199g
28 CS · 0.8/m
Red side
Victory송플랭크#CTID
Gangplank · Top
3 / 5 / 14
51.5% KP
22,583
17.7% share
14,795g
242 CS · 7.1/m
복심이#야 수
Lillia · Jungle
10 / 4 / 13
69.7% KP
34,180
26.8% share
17,614g
257 CS · 7.5/m
초음파받아랏oOoO#KR1
Jayce · Mid
7 / 4 / 11
54.5% KP
34,887
27.4% share
15,653g
304 CS · 8.9/m
DK Smash#KR7
Taliyah · ADC
11 / 6 / 13
72.7% KP
28,219
22.1% share
18,590g
312 CS · 9.1/m
t4k1zz#KR2
Rell · Support
2 / 2 / 25
81.8% KP
7,558
5.9% share
10,558g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
