Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 84 days ago
9 / 2 / 8
K / D / A
41.5%
Kill participation
857.3
Damage / min
13,702g
453 gold / min
50
18 placed · 4 cleared
235
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatREDRED#한 모금
Jayce · Top
6 / 10 / 5
47.8% KP
27,316
25.1% share
13,381g
236 CS · 7.8/m
hjzt0ahjhj#KR2
Qiyana · Jungle
4 / 9 / 11
65.2% KP
26,573
24.4% share
12,391g
178 CS · 5.9/m
Pungyeon#0116
Cassiopeia · Mid
5 / 8 / 7
52.2% KP
19,386
17.8% share
12,163g
256 CS · 8.5/m
DK Smash#KR7
Galio · ADC
8 / 7 / 8
69.6% KP
18,617
17.1% share
13,909g
210 CS · 6.9/m
ADINAKIGN#7339
Shen · Support
0 / 7 / 21
91.3% KP
16,871
15.5% share
8,488g
42 CS · 1.4/m
Red side
VictoryFrog#KRX
Olaf · Top
9 / 2 / 8
41.5% KP
25,933
18.3% share
13,702g
235 CS · 7.8/m
라쿤99#KR1
Jarvan IV · Jungle
5 / 5 / 24
70.7% KP
28,999
20.5% share
14,263g
199 CS · 6.6/m
쪼렙이다말로하자#KR1
Zoe · Mid
15 / 4 / 11
63.4% KP
38,311
27.1% share
15,398g
199 CS · 6.6/m
봄방학기간#KR1
Lux · ADC
2 / 5 / 18
48.8% KP
21,357
15.1% share
14,016g
245 CS · 8.1/m
ParisVan#不知名歌手
Camille · Support
10 / 7 / 11
51.2% KP
26,893
19% share
11,627g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
