Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 78 days ago
10 / 7 / 8
K / D / A
48.6%
Kill participation
1,083.9
Damage / min
14,795g
453.8 gold / min
32
7 placed · 8 cleared
240
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Olaf · Top
10 / 7 / 8
48.6% KP
35,335
25.6% share
14,795g
240 CS · 7.4/m
liziyen#Gam
Jarvan IV · Jungle
7 / 4 / 19
70.3% KP
23,042
16.7% share
16,447g
231 CS · 7.1/m
노익스강#noex
Galio · Mid
3 / 10 / 22
67.6% KP
22,924
16.6% share
11,447g
181 CS · 5.6/m
메타몽#상휘몽
Kai'Sa · ADC
16 / 6 / 8
64.9% KP
50,244
36.4% share
22,251g
314 CS · 9.6/m
椎名真昼#てんし2
Taric · Support
1 / 5 / 31
86.5% KP
6,447
4.7% share
10,376g
41 CS · 1.3/m
Red side
DefeatT1 Guardian#KR3
Zaahen · Top
6 / 7 / 6
37.5% KP
34,841
23.5% share
12,848g
233 CS · 7.1/m
이직로그#0904
Lee Sin · Jungle
8 / 7 / 7
46.9% KP
22,324
15.1% share
12,609g
199 CS · 6.1/m
Tigoya#123
Locke · Mid
9 / 8 / 9
56.3% KP
28,981
19.6% share
12,476g
196 CS · 6/m
Ehz NuygniX#99999
Syndra · ADC
8 / 5 / 9
53.1% KP
51,198
34.6% share
18,849g
337 CS · 10.3/m
용맹의 방패#KR0
Poppy · Support
1 / 10 / 13
43.8% KP
10,743
7.3% share
9,094g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
