Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 77 days ago
9 / 6 / 7
K / D / A
43.2%
Kill participation
1,008.1
Damage / min
13,413g
435.5 gold / min
29
11 placed · 3 cleared
197
6.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliziyen#Gam
Jayce · Top
3 / 12 / 16
57.6% KP
28,811
22.3% share
11,399g
192 CS · 6.2/m
TOP UmTi#0602
Hecarim · Jungle
7 / 9 / 12
57.6% KP
18,041
14% share
12,855g
190 CS · 6.2/m
T1 Solbon#KR6
Akali · Mid
14 / 4 / 2
48.5% KP
32,435
25.1% share
15,380g
250 CS · 8.1/m
T1 Jinbeom#KR3
Syndra · ADC
8 / 5 / 10
54.5% KP
34,485
26.7% share
14,915g
279 CS · 9.1/m
TOPKING#asd
Bard · Support
1 / 7 / 15
48.5% KP
15,454
12% share
8,642g
28 CS · 0.9/m
Red side
VictoryFrog#KRX
Olaf · Top
9 / 6 / 7
43.2% KP
31,049
22.6% share
13,413g
197 CS · 6.4/m
DNS Pyosik#KR2
Naafiri · Jungle
7 / 7 / 11
48.6% KP
23,884
17.4% share
14,158g
208 CS · 6.8/m
Pungyeon#0116
Cassiopeia · Mid
2 / 7 / 11
35.1% KP
23,734
17.3% share
12,146g
247 CS · 8/m
Peyz#KR11
Kai'Sa · ADC
16 / 4 / 10
70.3% KP
41,986
30.6% share
19,919g
276 CS · 9/m
막강주니#KR1
Shen · Support
3 / 9 / 21
64.9% KP
16,642
12.1% share
10,322g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
