Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 76 days ago
14 / 5 / 8
K / D / A
51.2%
Kill participation
973.4
Damage / min
15,311g
501.7 gold / min
42
12 placed · 5 cleared
238
7.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingen#KR1
Jayce · Top
2 / 10 / 7
28.1% KP
25,072
21.2% share
11,554g
253 CS · 8.3/m
mid五月#0521
Ekko · Jungle
14 / 6 / 10
75% KP
34,428
29.1% share
17,628g
234 CS · 7.7/m
아 니#kr101
Naafiri · Mid
5 / 10 / 11
50% KP
19,289
16.3% share
12,103g
206 CS · 6.8/m
Blue#KR33
Akshan · ADC
5 / 10 / 8
40.6% KP
25,756
21.8% share
13,313g
202 CS · 6.6/m
mashushu#KR1
Nautilus · Support
6 / 7 / 18
75% KP
13,639
11.5% share
10,488g
22 CS · 0.7/m
Red side
VictoryFrog#KRX
Olaf · Top
14 / 5 / 8
51.2% KP
29,705
26.4% share
15,311g
238 CS · 7.8/m
악마의삶 이종하#KR1
Pantheon · Jungle
11 / 7 / 12
53.5% KP
25,747
22.8% share
14,648g
154 CS · 5/m
世界第一中单#1212
Vex · Mid
9 / 7 / 11
46.5% KP
24,743
22% share
13,791g
244 CS · 8/m
딸깍푸슝맨#一炊之夢
Hwei · ADC
3 / 5 / 10
30.2% KP
22,587
20% share
13,186g
245 CS · 8/m
HLE Gumayusi#0298
Shen · Support
6 / 8 / 18
55.8% KP
9,912
8.8% share
10,459g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
