Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 72 days ago
0 / 3 / 18
K / D / A
78.3%
Kill participation
224.8
Damage / min
8,579g
295.7 gold / min
105
41 placed · 14 cleared
28
1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory世一上天灰灰#Riven
Riven · Top
6 / 1 / 5
47.8% KP
13,352
11.9% share
14,387g
287 CS · 9.9/m
Bonnie#0314
Lillia · Jungle
3 / 2 / 9
52.2% KP
19,301
17.2% share
12,881g
224 CS · 7.7/m
puppyxi#1123
Dr. Mundo · Mid
10 / 2 / 7
73.9% KP
50,439
45% share
15,189g
270 CS · 9.3/m
FA Kingdom#KR1
Lucian · ADC
4 / 5 / 6
43.5% KP
22,360
20% share
11,777g
220 CS · 7.6/m
Frog#KRX
Milio · Support
0 / 3 / 18
78.3% KP
6,524
5.8% share
8,579g
28 CS · 1/m
Red side
Defeat송플랭크#CTID
Gangplank · Top
3 / 2 / 5
61.5% KP
47,775
32.4% share
13,441g
300 CS · 10.3/m
나의본색#KR1
Lee Sin · Jungle
7 / 9 / 2
69.2% KP
26,407
17.9% share
11,019g
176 CS · 6.1/m
문어아사랑해I#KR1
Vladimir · Mid
0 / 5 / 3
23.1% KP
29,479
20% share
9,070g
231 CS · 8/m
로 컨#0214
Ezreal · ADC
3 / 4 / 3
46.2% KP
31,482
21.3% share
11,484g
263 CS · 9.1/m
나아침먹고싶어#7401
Bard · Support
0 / 3 / 8
61.5% KP
12,387
8.4% share
7,298g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
