Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Defeat
Ranked Solo/Duo · 71 days ago
1 / 8 / 20
K / D / A
61.8%
Kill participation
230.5
Damage / min
10,034g
305.9 gold / min
114
57 placed · 9 cleared
30
0.9 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkiin#KR1
Varus · Top
2 / 13 / 5
20.6% KP
18,148
14.9% share
11,497g
218 CS · 6.6/m
BFX Slayer#0415
Lee Sin · Jungle
9 / 8 / 4
38.2% KP
16,820
13.8% share
12,426g
184 CS · 5.6/m
WBG招641950117#WBG
Ahri · Mid
12 / 4 / 9
61.8% KP
42,791
35.1% share
15,876g
276 CS · 8.4/m
FA Kingdom#KR1
Lucian · ADC
10 / 6 / 6
47.1% KP
36,640
30% share
17,391g
278 CS · 8.5/m
Frog#KRX
Milio · Support
1 / 8 / 20
61.8% KP
7,559
6.2% share
10,034g
30 CS · 0.9/m
Red side
Victory대머리도적#롤링썬더
Vayne · Top
5 / 4 / 17
56.4% KP
27,656
18.9% share
14,820g
247 CS · 7.5/m
빵 디#씰룩씰룩
Jayce · Jungle
11 / 6 / 12
59% KP
36,882
25.2% share
19,606g
276 CS · 8.4/m
华为中单#ltz
Cassiopeia · Mid
3 / 8 / 16
48.7% KP
22,533
15.4% share
13,466g
246 CS · 7.5/m
bai se zh1 chuan#qwe1
Ziggs · ADC
16 / 6 / 7
59% KP
45,046
30.8% share
20,400g
276 CS · 8.4/m
봄방학기간#KR1
Skarner · Support
4 / 10 / 17
53.8% KP
14,063
9.6% share
10,179g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
