Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 65 days ago
9 / 5 / 6
K / D / A
41.7%
Kill participation
751.6
Damage / min
13,183g
453 gold / min
37
10 placed · 5 cleared
234
8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory썸썸데이#KR1
Jayce · Top
2 / 6 / 10
30% KP
19,382
16.4% share
14,064g
276 CS · 9.5/m
유관빈#48KG
Lee Sin · Jungle
5 / 6 / 16
52.5% KP
22,465
19% share
11,819g
168 CS · 5.8/m
Faker#구라티
Locke · Mid
24 / 5 / 5
72.5% KP
44,814
37.9% share
17,679g
183 CS · 6.3/m
WE GO#이나경
Kai'Sa · ADC
9 / 5 / 11
50% KP
23,987
20.3% share
16,597g
264 CS · 9.1/m
抖音景德镇剑姬#jdzjj
Nautilus · Support
0 / 14 / 19
47.5% KP
7,702
6.5% share
8,249g
12 CS · 0.4/m
Red side
DefeatFrog#KRX
Olaf · Top
9 / 5 / 6
41.7% KP
21,871
19.7% share
13,183g
234 CS · 8/m
허수아비#무적이야
Ivern · Jungle
2 / 7 / 13
41.7% KP
8,670
7.8% share
11,078g
146 CS · 5/m
ovo#Mio韩服
Vladimir · Mid
5 / 7 / 5
27.8% KP
24,156
21.8% share
10,952g
228 CS · 7.8/m
중승민#중센조
Corki · ADC
13 / 10 / 5
50% KP
36,078
32.5% share
15,405g
256 CS · 8.8/m
uii6tee#kr11
Pantheon · Support
7 / 11 / 12
52.8% KP
20,139
18.2% share
9,288g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
