Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 65 days ago
9 / 1 / 7
K / D / A
43.2%
Kill participation
1,223.5
Damage / min
16,571g
543.6 gold / min
34
8 placed · 6 cleared
295
9.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAstra#KR4
Gangplank · Top
7 / 7 / 3
52.6% KP
19,162
17.2% share
14,864g
241 CS · 7.9/m
안 오면 죽을게#1116
Qiyana · Jungle
4 / 7 / 6
52.6% KP
25,456
22.9% share
14,083g
192 CS · 6.3/m
Odysseus#KR131
Taliyah · Mid
2 / 5 / 7
47.4% KP
28,985
26.1% share
12,384g
265 CS · 8.7/m
저스틴 게이치#7804
Viktor · ADC
3 / 11 / 8
57.9% KP
28,569
25.7% share
12,075g
224 CS · 7.3/m
t4k1zz#KR2
Pyke · Support
3 / 7 / 7
52.6% KP
8,962
8.1% share
9,957g
42 CS · 1.4/m
Red side
VictoryFrog#KRX
Aatrox · Top
9 / 1 / 7
43.2% KP
37,295
35.4% share
16,571g
295 CS · 9.7/m
첫눈이 내리면 좋겠어#2009
Lee Sin · Jungle
15 / 3 / 10
67.6% KP
26,496
25.2% share
16,643g
225 CS · 7.4/m
OnPi#온 피
Akali · Mid
7 / 6 / 5
32.4% KP
18,753
17.8% share
11,955g
222 CS · 7.3/m
Hate you#1210
Jhin · ADC
5 / 4 / 13
48.6% KP
14,425
13.7% share
14,795g
208 CS · 6.8/m
BerrGod#KR3
Rakan · Support
1 / 5 / 21
59.5% KP
8,317
7.9% share
9,777g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
