Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 63 days ago
10 / 5 / 8
K / D / A
58.1%
Kill participation
1,371.4
Damage / min
16,130g
507.8 gold / min
39
14 placed · 4 cleared
274
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Jayce · Top
10 / 5 / 8
58.1% KP
43,564
31.7% share
16,130g
274 CS · 8.6/m
guz1vjppr0kut3#2810
Shyvana · Jungle
2 / 8 / 18
64.5% KP
25,686
18.7% share
13,204g
245 CS · 7.7/m
MIDKING#asd
Nasus · Mid
9 / 7 / 11
64.5% KP
34,203
24.9% share
15,858g
268 CS · 8.4/m
Odysseus#KR131
Syndra · ADC
9 / 3 / 7
51.6% KP
27,906
20.3% share
15,220g
267 CS · 8.4/m
Dco6o#Miss
Thresh · Support
1 / 4 / 20
67.7% KP
6,061
4.4% share
9,035g
33 CS · 1/m
Red side
Defeatkiin#KR1
Camille · Top
8 / 6 / 6
51.9% KP
28,683
22.5% share
14,495g
265 CS · 8.3/m
DK Solid#마 산
Xin Zhao · Jungle
8 / 7 / 8
59.3% KP
22,639
17.7% share
14,497g
225 CS · 7.1/m
Karis#KR4
Galio · Mid
3 / 4 / 13
59.3% KP
24,800
19.4% share
11,992g
249 CS · 7.8/m
Pungyeon#0116
Corki · ADC
7 / 7 / 7
51.9% KP
44,645
35% share
15,795g
319 CS · 10/m
xX King Xx#GOD
Blitzcrank · Support
1 / 7 / 11
44.4% KP
6,788
5.3% share
8,260g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
