Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 29 days ago
2 / 6 / 7
K / D / A
28.1%
Kill participation
620.1
Damage / min
9,907g
333.9 gold / min
23
15 placed · 0 cleared
181
6.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Olaf · Top
2 / 6 / 7
28.1% KP
18,395
13.2% share
9,907g
181 CS · 6.1/m
Juhana#OMG
Cho'Gath · Jungle
10 / 3 / 12
68.8% KP
30,568
22% share
14,933g
212 CS · 7.1/m
Odysseus#KR131
Taliyah · Mid
9 / 5 / 10
59.4% KP
44,005
31.6% share
14,040g
248 CS · 8.4/m
아 뜨#abc
Caitlyn · ADC
10 / 5 / 6
50% KP
30,376
21.8% share
16,318g
263 CS · 8.9/m
柚柚天天开心#ltz
Poppy · Support
1 / 9 / 17
56.3% KP
15,859
11.4% share
8,933g
20 CS · 0.7/m
Red side
Defeatpzz 1#0626
Trundle · Top
7 / 8 / 6
46.4% KP
30,544
23.9% share
12,519g
188 CS · 6.3/m
dyxiaofang#Miss
Nidalee · Jungle
8 / 3 / 7
53.6% KP
25,423
19.9% share
13,544g
226 CS · 7.6/m
쪼렙이다말로하자#KR1
Orianna · Mid
2 / 6 / 10
42.9% KP
24,203
18.9% share
11,522g
234 CS · 7.9/m
Charge#ocean
Kalista · ADC
9 / 9 / 8
60.7% KP
36,114
28.2% share
14,561g
224 CS · 7.6/m
Cecilia#1325
Renata Glasc · Support
2 / 6 / 16
64.3% KP
11,676
9.1% share
9,124g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
