Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 11 days ago
4 / 4 / 16
K / D / A
45.5%
Kill participation
991.9
Damage / min
13,094g
429.5 gold / min
40
13 placed · 3 cleared
226
7.4 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Rumble · Top
4 / 4 / 16
45.5% KP
30,236
21.9% share
13,094g
226 CS · 7.4/m
Simsons#spfd
Qiyana · Jungle
15 / 4 / 10
56.8% KP
44,126
32% share
18,988g
228 CS · 7.5/m
抖音柔风亚索#Mio韩服
Yasuo · Mid
11 / 5 / 12
52.3% KP
30,621
22.2% share
15,707g
242 CS · 7.9/m
bababaabam#KR1
Xayah · ADC
7 / 10 / 12
43.2% KP
17,529
12.7% share
15,207g
244 CS · 8/m
매 루#KR1
Maokai · Support
7 / 4 / 19
59.1% KP
15,503
11.2% share
11,130g
37 CS · 1.2/m
Red side
DefeatThe Herta#Hokai
Kennen · Top
2 / 11 / 4
23.1% KP
14,520
14.7% share
9,778g
192 CS · 6.3/m
haerin#하이린
Nocturne · Jungle
4 / 9 / 10
53.8% KP
17,156
17.3% share
11,999g
173 CS · 5.7/m
Clozer#0727
Yone · Mid
1 / 8 / 3
15.4% KP
21,107
21.3% share
10,802g
282 CS · 9.3/m
헤안나 스미레#탕 쿠쿠
Tristana · ADC
15 / 6 / 3
69.2% KP
26,943
27.2% share
21,996g
330 CS · 10.8/m
가재 야호#239
Skarner · Support
4 / 10 / 14
69.2% KP
19,251
19.4% share
10,738g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
