Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 2 days ago
2 / 5 / 8
K / D / A
25.6%
Kill participation
731.2
Damage / min
10,933g
375.9 gold / min
35
18 placed · 3 cleared
177
6.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat출동출동119#123
Camille · Top
4 / 4 / 13
53.1% KP
33,583
24.6% share
10,981g
188 CS · 6.5/m
13day#Kyoka
Viego · Jungle
19 / 6 / 5
75% KP
39,403
28.8% share
19,158g
215 CS · 7.4/m
lingyo#6511
Aurora · Mid
5 / 9 / 11
50% KP
31,598
23.1% share
10,883g
170 CS · 5.8/m
NinjaKiwi#KoR
Aphelios · ADC
3 / 6 / 11
43.8% KP
21,917
16% share
11,815g
222 CS · 7.6/m
팀을망치는미드#로코볼
Thresh · Support
1 / 14 / 19
62.5% KP
10,191
7.5% share
7,960g
13 CS · 0.4/m
Red side
VictoryFrog#KRX
Jax · Top
2 / 5 / 8
25.6% KP
21,265
16% share
10,933g
177 CS · 6.1/m
포기하지마 소년#123
Kha'Zix · Jungle
10 / 8 / 8
46.2% KP
23,750
17.8% share
14,609g
187 CS · 6.4/m
Seungyoon#Beak
Locke · Mid
17 / 8 / 7
61.5% KP
33,380
25.1% share
16,045g
203 CS · 7/m
zuian想去美国#拿s冠
Viktor · ADC
9 / 4 / 17
66.7% KP
47,677
35.8% share
15,371g
246 CS · 8.5/m
노익스강#noex
Alistar · Support
1 / 7 / 24
64.1% KP
7,077
5.3% share
8,803g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
