Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 591 days ago
13 / 9 / 17
K / D / A
63.8%
Kill participation
825.1
Damage / min
16,013g
506.2 gold / min
31
12 placed · 3 cleared
211
6.7 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRafael Leão#AC1O
Sett · Top
11 / 10 / 6
39.5% KP
37,235
23.9% share
13,032g
154 CS · 4.9/m
목감타이슨#KR1
Karthus · Jungle
7 / 11 / 18
58.1% KP
39,197
25.1% share
14,844g
230 CS · 7.3/m
kaivin#1111
Aurora · Mid
7 / 5 / 11
41.9% KP
26,460
17% share
12,923g
229 CS · 7.2/m
나는 이 게임을 해봤어요#팀운망겜
Corki · ADC
6 / 8 / 6
27.9% KP
23,602
15.1% share
12,690g
230 CS · 7.3/m
벼랑끝을즐겨#XXX
Pantheon · Support
12 / 13 / 10
51.2% KP
29,531
18.9% share
11,938g
34 CS · 1.1/m
Red side
Victoryzz1#TOP
Gangplank · Top
5 / 9 / 13
38.3% KP
32,160
24.3% share
13,400g
220 CS · 7/m
BONGOS#2007
Lee Sin · Jungle
14 / 6 / 16
63.8% KP
27,206
20.6% share
15,011g
173 CS · 5.5/m
엄마아빠사랑해요#그리고미안
Azir · Mid
8 / 6 / 8
34% KP
30,334
22.9% share
15,003g
262 CS · 8.3/m
CHAMA#KR87
Ashe · ADC
13 / 9 / 17
63.8% KP
26,101
19.7% share
16,013g
211 CS · 6.7/m
OK Ruby#KR1
Neeko · Support
7 / 13 / 16
48.9% KP
16,460
12.4% share
10,303g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
