Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 591 days ago
8 / 4 / 11
K / D / A
57.6%
Kill participation
731.3
Damage / min
14,155g
429.4 gold / min
35
9 placed · 1 cleared
225
6.8 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory엄마아빠사랑해요#그리고미안
K'Sante · Top
3 / 4 / 16
57.6% KP
21,418
18.2% share
12,021g
188 CS · 5.7/m
CHAMA#KR87
Vi · Jungle
8 / 4 / 11
57.6% KP
24,108
20.5% share
14,155g
225 CS · 6.8/m
홍 시#말티푸
Galio · Mid
5 / 5 / 10
45.5% KP
17,804
15.2% share
12,010g
225 CS · 6.8/m
Foreordinatio#0901
Caitlyn · ADC
14 / 3 / 7
63.6% KP
44,088
37.5% share
19,030g
309 CS · 9.4/m
Bell Park#KR1
Lulu · Support
3 / 3 / 22
75.8% KP
10,070
8.6% share
10,115g
29 CS · 0.9/m
Red side
Defeat9zzz#0829
Gwen · Top
6 / 9 / 4
52.6% KP
40,372
34.5% share
13,449g
237 CS · 7.2/m
광희여친구함#0111
Ivern · Jungle
2 / 4 / 11
68.4% KP
14,053
12% share
11,251g
171 CS · 5.2/m
MC丶Zilong#zzyp
Olaf · Mid
6 / 5 / 5
57.9% KP
21,213
18.1% share
12,961g
227 CS · 6.9/m
윌리안#KR1
Jinx · ADC
4 / 9 / 5
47.4% KP
27,431
23.5% share
12,364g
248 CS · 7.5/m
Cooee#KR1
Karma · Support
1 / 6 / 13
73.7% KP
13,905
11.9% share
8,827g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
