Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 590 days ago
3 / 2 / 21
K / D / A
75%
Kill participation
532.9
Damage / min
10,622g
400.3 gold / min
36
8 placed · 7 cleared
181
6.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalwind#wind
Warwick · Top
9 / 3 / 6
46.9% KP
12,168
15.6% share
11,584g
195 CS · 7.3/m
CHAMA#KR87
Sejuani · Jungle
3 / 2 / 21
75% KP
14,139
18.1% share
10,622g
181 CS · 6.8/m
헤 돈#KR1
Twisted Fate · Mid
5 / 2 / 16
65.6% KP
18,488
23.7% share
12,245g
203 CS · 7.7/m
vxiaohaozzzz1#KR1
Lucian · ADC
13 / 4 / 10
71.9% KP
25,514
32.7% share
13,360g
223 CS · 8.4/m
葡萄狗#kr11
Braum · Support
2 / 3 / 25
84.4% KP
7,643
9.8% share
8,382g
17 CS · 0.6/m
Red side
Defeat陪小寒岁岁年年#gyh
Karma · Top
1 / 6 / 2
21.4% KP
18,172
27.2% share
9,244g
211 CS · 8/m
Pure Imagination#sleep
Lee Sin · Jungle
3 / 6 / 6
64.3% KP
9,104
13.6% share
8,835g
141 CS · 5.3/m
화려하게카타리나#KR1
Katarina · Mid
5 / 6 / 1
42.9% KP
12,375
18.5% share
10,416g
182 CS · 6.9/m
CrazyCat88#KR1
Draven · ADC
3 / 6 / 5
57.1% KP
19,221
28.8% share
11,632g
216 CS · 8.1/m
안한가한20대#KR1
Nautilus · Support
2 / 8 / 6
57.1% KP
7,895
11.8% share
7,108g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
