Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 590 days ago
4 / 7 / 20
K / D / A
49%
Kill participation
813.9
Damage / min
14,677g
474.7 gold / min
36
14 placed · 6 cleared
278
9 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbe lame#wmr
Tryndamere · Top
8 / 7 / 7
50% KP
32,498
24.3% share
15,889g
249 CS · 8.1/m
JZADfans#KR1
Zyra · Jungle
6 / 11 / 12
60% KP
30,187
22.6% share
13,392g
200 CS · 6.5/m
원거리아르마딜러#KR1
Yone · Mid
7 / 11 / 8
50% KP
27,024
20.2% share
13,286g
227 CS · 7.3/m
관 모#KR2
Ezreal · ADC
6 / 10 / 4
33.3% KP
31,685
23.7% share
13,325g
210 CS · 6.8/m
DRX#kr11
Leona · Support
3 / 10 / 11
46.7% KP
12,453
9.3% share
8,205g
19 CS · 0.6/m
Red side
VictoryMorgan#5358
Aatrox · Top
10 / 4 / 10
40.8% KP
40,185
27.3% share
16,436g
255 CS · 8.2/m
징징이#eill
Lillia · Jungle
5 / 9 / 12
34.7% KP
26,963
18.3% share
11,892g
213 CS · 6.9/m
SOODANGKIM#KR12
Pyke · Mid
18 / 5 / 6
49% KP
23,413
15.9% share
14,491g
150 CS · 4.9/m
CHAMA#KR87
Ashe · ADC
4 / 7 / 20
49% KP
25,162
17.1% share
14,677g
278 CS · 9/m
ACKERMAN#XDD
Pantheon · Support
12 / 6 / 16
57.1% KP
31,318
21.3% share
13,013g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
