Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 589 days ago
10 / 7 / 9
K / D / A
51.4%
Kill participation
611.3
Damage / min
18,844g
453 gold / min
48
8 placed · 10 cleared
296
7.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat군필민이나르#GNAR
Gnar · Top
11 / 11 / 13
64.9% KP
58,621
34% share
17,484g
265 CS · 6.4/m
CHAMA#KR87
Darius · Jungle
10 / 7 / 9
51.4% KP
25,432
14.7% share
18,844g
296 CS · 7.1/m
시다림#V H
Syndra · Mid
7 / 8 / 15
59.5% KP
42,899
24.8% share
18,537g
326 CS · 7.8/m
유튜브 말레맨#말튜브구독
Kai'Sa · ADC
7 / 8 / 10
45.9% KP
33,456
19.4% share
17,368g
318 CS · 7.6/m
241201부터 금연시작#1201
Rell · Support
2 / 9 / 22
64.9% KP
12,254
7.1% share
10,697g
38 CS · 0.9/m
Red side
VictoryAlways#ayane
Tryndamere · Top
4 / 13 / 19
53.5% KP
24,320
14.8% share
15,444g
264 CS · 6.3/m
MC丶Zilong#zzyp
Lee Sin · Jungle
15 / 6 / 18
76.7% KP
36,670
22.4% share
18,885g
240 CS · 5.8/m
별 수호자 김인겸#군대감
Neeko · Mid
7 / 7 / 23
69.8% KP
41,542
25.3% share
15,299g
243 CS · 5.8/m
Reve#0909
Corki · ADC
14 / 6 / 15
67.4% KP
47,357
28.9% share
20,639g
364 CS · 8.8/m
롤에서 배운건 인간혐오뿐이다#사람이싫다
Rakan · Support
3 / 5 / 34
86% KP
14,182
8.6% share
12,255g
42 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
