Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 589 days ago
9 / 3 / 19
K / D / A
70%
Kill participation
610.7
Damage / min
16,349g
392.2 gold / min
58
9 placed · 14 cleared
255
6.1 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory가장깊은감정은항상침묵속에있다#kr123
Jayce · Top
6 / 11 / 15
80.8% KP
41,605
25.7% share
17,388g
300 CS · 7.2/m
再等冬天#WKU
Ekko · Jungle
14 / 7 / 5
73.1% KP
44,639
27.6% share
20,896g
322 CS · 7.7/m
너는 나의 자존심#KR1
Yasuo · Mid
4 / 9 / 11
57.7% KP
27,829
17.2% share
14,861g
262 CS · 6.3/m
엉덩국 갱승제로#KR1
Jinx · ADC
1 / 6 / 13
53.8% KP
36,136
22.3% share
16,565g
352 CS · 8.4/m
기뮬히#0721
Rell · Support
1 / 7 / 18
73.1% KP
11,794
7.3% share
10,437g
36 CS · 0.9/m
Red side
Defeat지은성#0131
Rumble · Top
14 / 8 / 12
65% KP
49,404
32.4% share
19,061g
304 CS · 7.3/m
CHAMA#KR87
Sejuani · Jungle
9 / 3 / 19
70% KP
25,458
16.7% share
16,349g
255 CS · 6.1/m
Hellboy#cigar
Akshan · Mid
8 / 7 / 11
47.5% KP
25,675
16.8% share
15,454g
239 CS · 5.7/m
Ehz NuygniX#99999
Kai'Sa · ADC
9 / 4 / 12
52.5% KP
40,766
26.7% share
19,073g
380 CS · 9.1/m
Gebrochenes Herz#KR111
Rakan · Support
0 / 4 / 25
62.5% KP
11,320
7.4% share
11,150g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
