Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 588 days ago
4 / 4 / 6
K / D / A
58.8%
Kill participation
508.8
Damage / min
9,742g
395.7 gold / min
25
16 placed · 2 cleared
172
7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalwind#wind
Warwick · Top
5 / 4 / 3
57.1% KP
14,164
26.4% share
10,965g
174 CS · 7.1/m
skeletons#2025
Kindred · Jungle
6 / 4 / 3
64.3% KP
12,178
22.7% share
10,039g
173 CS · 7/m
tuanthuhai#kr2
Orianna · Mid
1 / 2 / 6
50% KP
12,951
24.2% share
8,732g
204 CS · 8.3/m
커피주세요#4729
Tristana · ADC
1 / 3 / 2
21.4% KP
6,242
11.7% share
8,753g
191 CS · 7.8/m
Suzune#wind
Poppy · Support
1 / 4 / 6
50% KP
8,037
15% share
6,077g
26 CS · 1.1/m
Red side
Victory방송인들맵좀가려#KR1
Nasus · Top
1 / 5 / 3
23.5% KP
5,835
10.4% share
7,167g
145 CS · 5.9/m
CHAMA#KR87
Lee Sin · Jungle
4 / 4 / 6
58.8% KP
12,526
22.4% share
9,742g
172 CS · 7/m
イエスタデイ#히게단02
Syndra · Mid
3 / 1 / 6
52.9% KP
14,541
26% share
10,652g
230 CS · 9.3/m
pupu3#KR11
Sivir · ADC
6 / 2 / 6
70.6% KP
15,469
27.7% share
11,266g
221 CS · 9/m
just Liên Hoa#8027
Fiddlesticks · Support
3 / 2 / 12
88.2% KP
7,535
13.5% share
7,581g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
