Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 588 days ago
3 / 11 / 10
K / D / A
50%
Kill participation
610.5
Damage / min
10,595g
331.3 gold / min
34
6 placed · 7 cleared
173
5.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalwind#wind
Rumble · Top
7 / 5 / 7
34.1% KP
22,663
14% share
12,250g
207 CS · 6.5/m
sanspareil4#SPGG
Vi · Jungle
10 / 7 / 10
48.8% KP
35,040
21.6% share
14,312g
221 CS · 6.9/m
허징어링#KR1
Fizz · Mid
12 / 4 / 11
56.1% KP
32,205
19.9% share
18,410g
259 CS · 8.1/m
핑찍지마#kjj
Ezreal · ADC
8 / 7 / 15
56.1% KP
49,947
30.8% share
13,222g
190 CS · 5.9/m
city#8597
Neeko · Support
4 / 3 / 21
61% KP
22,102
13.6% share
10,585g
52 CS · 1.6/m
Red side
Defeat초이성호#КR1
K'Sante · Top
6 / 2 / 9
57.7% KP
24,151
20.6% share
13,827g
270 CS · 8.4/m
CHAMA#KR87
Sejuani · Jungle
3 / 11 / 10
50% KP
19,525
16.6% share
10,595g
173 CS · 5.4/m
Quist#Live
Hwei · Mid
7 / 8 / 11
69.2% KP
29,795
25.4% share
13,693g
229 CS · 7.2/m
wwwwaaac#KR1
Miss Fortune · ADC
9 / 10 / 7
61.5% KP
34,315
29.2% share
18,115g
327 CS · 10.2/m
캬 나#KR112
Leona · Support
1 / 10 / 16
65.4% KP
9,641
8.2% share
7,937g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
