Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 588 days ago
6 / 4 / 12
K / D / A
60%
Kill participation
659.9
Damage / min
11,796g
390.2 gold / min
24
7 placed · 5 cleared
199
6.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat갈과 배 음료#KR1
Rumble · Top
6 / 6 / 3
30% KP
38,280
29.1% share
11,171g
214 CS · 7.1/m
CHAMA#KR87
Galio · Mid
6 / 4 / 12
60% KP
19,951
15.2% share
11,796g
199 CS · 6.6/m
douyin浅梦#dream
Jarvan IV · Jungle
7 / 7 / 13
66.7% KP
17,130
13% share
11,914g
164 CS · 5.4/m
근데 막 어른이 돼#0303
Ezreal · ADC
10 / 9 / 7
56.7% KP
46,327
35.2% share
15,333g
270 CS · 8.9/m
ouen#ymk
Karma · Support
1 / 9 / 18
63.3% KP
9,839
7.5% share
7,636g
22 CS · 0.7/m
Red side
Victoryasdjkasjaskldj#KR1
Tryndamere · Top
3 / 4 / 4
20.6% KP
19,697
15.1% share
14,647g
321 CS · 10.6/m
skeletons#2025
Lillia · Jungle
9 / 7 / 11
58.8% KP
24,303
18.6% share
13,286g
195 CS · 6.4/m
홍석천 분수쑈#KR3
Yone · Mid
12 / 7 / 8
58.8% KP
47,657
36.6% share
16,047g
232 CS · 7.7/m
lovely fan#KR2
Ashe · ADC
6 / 5 / 5
32.4% KP
21,543
16.5% share
12,222g
240 CS · 7.9/m
학식먹을나이#1944
Bard · Support
4 / 7 / 22
76.5% KP
17,127
13.1% share
9,723g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
