Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 587 days ago
9 / 8 / 5
K / D / A
60.9%
Kill participation
532.5
Damage / min
12,861g
462.1 gold / min
27
9 placed · 4 cleared
198
7.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatieada#KR1
Jayce · Top
1 / 5 / 2
13% KP
12,109
13.3% share
9,337g
218 CS · 7.8/m
CHAMA#KR87
Nocturne · Jungle
9 / 8 / 5
60.9% KP
14,821
16.3% share
12,861g
198 CS · 7.1/m
meiyouliyou#reaso
Aurora · Mid
6 / 6 / 6
52.2% KP
25,003
27.6% share
11,520g
182 CS · 6.5/m
ad1top#CN1
Ezreal · ADC
5 / 5 / 5
43.5% KP
26,333
29% share
12,290g
230 CS · 8.3/m
yunhuan#2000
Neeko · Support
2 / 9 / 9
47.8% KP
12,450
13.7% share
7,708g
31 CS · 1.1/m
Red side
Victory비밀공작원#KR1
Olaf · Top
12 / 3 / 5
51.5% KP
29,317
28.5% share
13,453g
175 CS · 6.3/m
0l불 밖은 우l험ぁH#zzZ
Zyra · Jungle
3 / 6 / 18
63.6% KP
24,172
23.5% share
11,427g
209 CS · 7.5/m
Heart#KR1
Corki · Mid
10 / 5 / 7
51.5% KP
23,076
22.5% share
14,450g
226 CS · 8.1/m
黑夜问白天#89757
Varus · ADC
6 / 6 / 8
42.4% KP
19,489
19% share
11,897g
202 CS · 7.3/m
Dahanshuangc#扬我国威
Seraphine · Support
2 / 4 / 18
60.6% KP
6,659
6.5% share
8,083g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
