Match history
Sejuani champion portrait

Sejuani

Defeat

Ranked Solo/Duo · 587 days ago

15:55Live Riot data

4 / 4 / 1

K / D / A

100%

Kill participation

484.6

Damage / min

6,412g

402.8 gold / min

8

4 placed · 1 cleared

76

4.8 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

6

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team killsHighest champion damage on your team
10. minute · Nidalee-455 gold / -10 CS

Difference from the opponent Riot assigned to your role.

15. minute · Nidalee-431 gold / -37 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -431 gold and -37 CS versus Nidalee.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 2:41.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

4 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,6033,2064,8096,4120:003:587:5711:5615:55
Sejuani: 6,412

Events and purchases

Kill · Ashe → Kai'Sa
Kill · Ashe → Viego
Kill · Nidalee → Senna
Kill · Jayce → Sejuani
Kill · Olaf → Irelia
Kill · Nidalee → Sejuani
Kill · Ashe → Senna
Kill · Olaf → Irelia
Kill · Olaf → Irelia
Objective · Nidalee · Void Grub
Objective · Nidalee · Void Grub
Kill · Ashe → Senna
Objective · Nidalee · Void Grub
Kill · Jayce → Viego
Kill · Jayce → Senna
Kill · Olaf → Irelia
Kill · Jayce → Viego
Kill · Kai'Sa → Varus
Kill · Sejuani → Ashe
Kill · Varus → Senna
Kill · Olaf → Irelia
Kill · Sejuani → Olaf
Building destroyed · Ashe · Outer turret
Building destroyed · Nidalee · Outer turret
Kill · Jayce → Senna
Kill · Sejuani → Jayce
Kill · Nidalee → Kai'Sa
Kill · Olaf → Senna
Kill · Varus → Sejuani
Objective · Nidalee · Infernal Dragon
Kill · Varus → Kai'Sa
Kill · Sejuani → Olaf
Building destroyed · Ashe · Inner turret
Objective · Nidalee · Void Grub
Objective · Nidalee · Void Grub
Objective · Nidalee · Void Grub
Building destroyed · Jayce · Outer turret
Kill · Jayce → Senna
Kill · Jayce → Sejuani
Building destroyed · Jayce · Inner turret
Kill · Jayce → Senna
Building destroyed · Nidalee · Inhibitor turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
5 / 24 / 1023,415g · 27,475 damage
PlayerKDA · KPDamageGold · CSItems
Irelia champion portrait

Unknownpasserby3#77777

Irelia · Top

0 / 5 / 2

40% KP

6,105

22.2% share

4,385g

99 CS · 6.2/m

Sejuani champion portrait

CHAMA#KR87

Sejuani · Jungle

4 / 4 / 1

100% KP

7,714

28.1% share

6,412g

76 CS · 4.8/m

Viego champion portrait

FatTiger#11111

Viego · Mid

0 / 3 / 1

20% KP

2,779

10.1% share

4,324g

95 CS · 6/m

Kai'Sa champion portrait

Kang ChaeYoon#Yeopu

Kai'Sa · ADC

1 / 3 / 2

60% KP

5,428

19.8% share

4,280g

66 CS · 4.1/m

Senna champion portrait

hope n joy#0010

Senna · Support

0 / 9 / 4

80% KP

5,449

19.8% share

4,014g

13 CS · 0.8/m

Red side

Victory
24 / 5 / 2036,108g · 51,543 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

비밀공작원#KR1

Olaf · Top

6 / 2 / 1

29.2% KP

12,234

23.7% share

6,900g

117 CS · 7.4/m

Nidalee champion portrait

Adonis#kr03

Nidalee · Jungle

3 / 0 / 7

41.7% KP

6,284

12.2% share

7,162g

121 CS · 7.6/m

Jayce champion portrait

Fight ForFreedom#人间中毒

Jayce · Mid

8 / 1 / 2

41.7% KP

13,810

26.8% share

8,709g

146 CS · 9.2/m

Varus champion portrait

FA 김문찬#07년생

Varus · ADC

3 / 1 / 1

16.7% KP

9,357

18.2% share

7,071g

120 CS · 7.5/m

Ashe champion portrait

黑夜问白天#89757

Ashe · Support

4 / 1 / 9

54.2% KP

9,858

19.1% share

6,266g

26 CS · 1.6/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.