Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 587 days ago
8 / 7 / 10
K / D / A
54.5%
Kill participation
789.8
Damage / min
11,396g
379.4 gold / min
26
6 placed · 4 cleared
164
5.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnknownpasserby3#77777
Irelia · Top
7 / 5 / 13
42.6% KP
21,956
14.4% share
13,198g
225 CS · 7.5/m
Love song#2011
Karthus · Jungle
15 / 4 / 16
66% KP
45,967
30.1% share
17,238g
278 CS · 9.3/m
다크 요기요#0301
Vex · Mid
5 / 8 / 15
42.6% KP
28,637
18.7% share
11,918g
191 CS · 6.4/m
Take Over#Win
Draven · ADC
14 / 4 / 11
53.2% KP
42,774
28% share
17,555g
227 CS · 7.6/m
hope n joy#0010
Pyke · Support
6 / 12 / 19
53.2% KP
13,435
8.8% share
9,770g
12 CS · 0.4/m
Red side
Defeatsahyang07#kr2
Fiora · Top
8 / 9 / 6
42.4% KP
26,621
25.8% share
12,631g
210 CS · 7/m
CHAMA#KR87
Sejuani · Jungle
8 / 7 / 10
54.5% KP
23,720
23% share
11,396g
164 CS · 5.5/m
안강최#AN37
Galio · Mid
8 / 4 / 8
48.5% KP
21,656
21% share
13,674g
224 CS · 7.5/m
항상 너만을 위해#KR1
Caitlyn · ADC
5 / 12 / 9
42.4% KP
21,811
21.1% share
11,026g
202 CS · 6.7/m
dog old 8#KR1
Karma · Support
4 / 15 / 11
45.5% KP
9,485
9.2% share
8,381g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
