Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 587 days ago
10 / 7 / 20
K / D / A
68.2%
Kill participation
1,483.5
Damage / min
16,482g
499.7 gold / min
32
9 placed · 5 cleared
247
7.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat심술두꺼비#두꺼비심술
Sion · Top
2 / 9 / 13
36.6% KP
22,618
15.4% share
10,002g
184 CS · 5.6/m
T 1#戀愛日記
Volibear · Jungle
6 / 10 / 15
51.2% KP
20,600
14% share
12,626g
191 CS · 5.8/m
Pokeman#斗鱼王纪超
Ryze · Mid
12 / 4 / 17
70.7% KP
45,568
31% share
15,358g
251 CS · 7.6/m
기타치는원딜러#KR1
Caitlyn · ADC
13 / 10 / 8
51.2% KP
31,475
21.4% share
15,720g
242 CS · 7.3/m
기분이 태도가 되지 말자#희로애락
Sylas · Support
8 / 11 / 19
65.9% KP
26,948
18.3% share
10,685g
27 CS · 0.8/m
Red side
VictoryZdz#1203
Aatrox · Top
6 / 3 / 13
43.2% KP
35,324
21.7% share
14,946g
256 CS · 7.8/m
CHAMA#KR87
Lillia · Jungle
10 / 7 / 20
68.2% KP
48,931
30.1% share
16,482g
247 CS · 7.5/m
대 승#KR1
Yone · Mid
5 / 11 / 10
34.1% KP
23,240
14.3% share
12,621g
215 CS · 6.5/m
winable#0802
Twitch · ADC
20 / 8 / 8
63.6% KP
38,074
23.4% share
17,928g
207 CS · 6.3/m
곡반정동#권선구
Karma · Support
3 / 12 / 30
75% KP
17,220
10.6% share
10,499g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
