Match history
Viego champion portrait

Viego

Defeat

Ranked Solo/Duo · 587 days ago

18:36Live Riot data

5 / 4 / 5

K / D / A

66.7%

Kill participation

460.5

Damage / min

7,501g

403.3 gold / min

16

4 placed · 2 cleared

100

5.4 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

7

Towers

1

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Vi-251 gold / -14 CS

Difference from the opponent Riot assigned to your role.

15. minute · Vi+629 gold / -24 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +629 gold and -24 CS versus Vi.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 3:04.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

4 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,8753,7515,6267,5010:004:399:1813:5718:36
Viego: 7,501

Events and purchases

Kill · Vladimir → Rumble
Kill · Sylas → Elise
Kill · Yone → Trundle
Kill · Viego → Vladimir
Kill · Sylas → Corki
Kill · Vi → Viego
Kill · Tristana → Yone
Kill · Viego → Trundle
Kill · Tristana → Corki
Kill · Rumble → Vi
Kill · Trundle → Rumble
Kill · Vi → Elise
Objective · Vi · Void Grub
Kill · Trundle → Corki
Kill · Vladimir → Yone
Kill · Rumble → Vladimir
Objective · Vi · Infernal Dragon
Kill · Vi → Corki
Objective · Viego · Void Grub
Building destroyed · Tristana · Outer turret
Objective · Viego · Void Grub
Kill · Rumble → Trundle
Kill · Tristana → Elise
Kill · Sylas → Rumble
Kill · Vladimir → Corki
Kill · Yone → Sylas
Kill · Yone → Vi
Kill · Tristana → Elise
Kill · Rumble → Trundle
Kill · Viego → Sylas
Kill · Tristana → Yone
Kill · Viego → Tristana
Kill · Vi → Elise
Kill · Viego → Trundle
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Tristana · Mountain Dragon
Kill · Elise → Sylas
Kill · Sylas → Elise
Building destroyed · Tristana · Outer turret
Kill · Vi → Corki
Kill · Rumble → Trundle
Kill · Vladimir → Viego
Objective · Vi · Rift Herald
Building destroyed · Vladimir · Outer turret
Kill · Vi → Rumble
Kill · Tristana → Yone
Kill · Tristana → Elise
Kill · Tristana → Viego

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
15 / 27 / 1633,000g · 42,304 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

여 포#2008

Rumble · Top

5 / 4 / 5

66.7% KP

13,835

32.7% share

8,141g

147 CS · 7.9/m

Viego champion portrait

CHAMA#KR87

Viego · Jungle

5 / 4 / 5

66.7% KP

8,566

20.2% share

7,501g

100 CS · 5.4/m

Yone champion portrait

laoyaoye1#999

Yone · Mid

3 / 5 / 2

33.3% KP

8,475

20% share

6,927g

124 CS · 6.7/m

Corki champion portrait

yidingnunu#zypp

Corki · ADC

0 / 7 / 0

0% KP

6,356

15% share

5,368g

139 CS · 7.5/m

Elise champion portrait

병삼스#1234

Elise · Support

2 / 7 / 4

40% KP

5,072

12% share

5,063g

29 CS · 1.6/m

Red side

Victory
27 / 15 / 2942,329g · 53,978 damage
PlayerKDA · KPDamageGold · CSItems
Trundle champion portrait

抖音丶Eliec#123

Trundle · Top

3 / 7 / 4

25.9% KP

9,784

18.1% share

7,378g

106 CS · 5.7/m

Vi champion portrait

학생들은#bee

Vi · Jungle

6 / 2 / 3

33.3% KP

6,704

12.4% share

8,456g

141 CS · 7.6/m

Vladimir champion portrait

건달강아지#KR1

Vladimir · Mid

4 / 2 / 8

44.4% KP

10,202

18.9% share

8,341g

132 CS · 7.1/m

Tristana champion portrait

이남호우#KR1

Tristana · ADC

10 / 1 / 3

48.1% KP

14,043

26% share

10,935g

154 CS · 8.3/m

Sylas champion portrait

ACKERMAN#XDD

Sylas · Support

4 / 3 / 11

55.6% KP

13,245

24.5% share

7,219g

23 CS · 1.2/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — G A K A#1114 | MacroDiff