Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 586 days ago
4 / 12 / 11
K / D / A
44.1%
Kill participation
546.6
Damage / min
11,030g
362.4 gold / min
24
13 placed · 2 cleared
157
5.2 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory둘리도우너또치#KR1
Renekton · Top
2 / 7 / 12
25.9% KP
18,237
11.8% share
12,143g
218 CS · 7.2/m
Panther#6197
Nidalee · Jungle
19 / 5 / 19
70.4% KP
34,184
22.2% share
17,278g
197 CS · 6.5/m
깜짝다람쥐#KR2
Jayce · Mid
8 / 5 / 17
46.3% KP
30,020
19.5% share
13,623g
205 CS · 6.7/m
허거덩허거덩#KR11
Corki · ADC
13 / 10 / 25
70.4% KP
46,763
30.4% share
14,847g
213 CS · 7/m
city#8597
Pyke · Support
12 / 7 / 27
72.2% KP
24,786
16.1% share
12,997g
55 CS · 1.8/m
Red side
Defeat헤리z#6666
Rumble · Top
8 / 8 / 12
58.8% KP
43,802
33.6% share
13,820g
219 CS · 7.2/m
CHAMA#KR87
Vi · Jungle
4 / 12 / 11
44.1% KP
16,635
12.8% share
11,030g
157 CS · 5.2/m
애늙은이#시간참빠르
Ahri · Mid
11 / 6 / 6
50% KP
32,889
25.3% share
15,018g
272 CS · 8.9/m
Sallylover#SYG
Master Yi · ADC
5 / 16 / 12
50% KP
25,511
19.6% share
11,220g
148 CS · 4.9/m
띠그디#KR1
Blitzcrank · Support
6 / 12 / 12
52.9% KP
11,396
8.8% share
9,937g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
