Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 586 days ago
11 / 6 / 14
K / D / A
50%
Kill participation
869.9
Damage / min
17,429g
478.8 gold / min
30
4 placed · 6 cleared
269
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat제리보다잘도망감#KR1
Jayce · Top
10 / 13 / 4
28% KP
44,408
24.5% share
16,892g
285 CS · 7.8/m
CHAMA#KR87
Vi · Jungle
11 / 6 / 14
50% KP
31,663
17.5% share
17,429g
269 CS · 7.4/m
장미끝#KR1
Syndra · Mid
8 / 10 / 11
38% KP
35,269
19.5% share
15,051g
203 CS · 5.6/m
rhk#328
Tristana · ADC
14 / 14 / 5
38% KP
33,412
18.4% share
17,172g
251 CS · 6.9/m
구멍따개#KR0
Vel'Koz · Support
7 / 14 / 13
40% KP
36,343
20.1% share
13,010g
57 CS · 1.6/m
Red side
VictorySupersonic#KR111
Aatrox · Top
6 / 13 / 12
31.6% KP
27,195
16.1% share
12,539g
206 CS · 5.7/m
imanyue#zypp
Karthus · Jungle
12 / 14 / 25
64.9% KP
54,488
32.2% share
17,086g
258 CS · 7.1/m
라인전의악마거리조절의신#5572
Akshan · Mid
25 / 6 / 13
66.7% KP
48,496
28.6% share
20,455g
230 CS · 6.3/m
FA AD#dudwo
Jhin · ADC
11 / 9 / 18
50.9% KP
24,768
14.6% share
17,311g
240 CS · 6.6/m
Merlini#Dream
Seraphine · Support
3 / 8 / 42
78.9% KP
14,407
8.5% share
11,660g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
