Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 586 days ago
1 / 3 / 4
K / D / A
62.5%
Kill participation
386.1
Damage / min
5,429g
341.8 gold / min
13
6 placed · 1 cleared
97
6.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat그렇더라고요#KR2
Darius · Top
2 / 4 / 0
25% KP
4,029
15.9% share
5,262g
100 CS · 6.3/m
CHAMA#KR87
Karthus · Jungle
1 / 3 / 4
62.5% KP
6,132
24.3% share
5,429g
97 CS · 6.1/m
S2S2S2S2S2S2S2S2#2S2S2
Heimerdinger · Mid
2 / 9 / 1
37.5% KP
8,466
33.5% share
4,927g
74 CS · 4.7/m
엉덩국 갱승제로#KR1
Jinx · ADC
1 / 2 / 3
50% KP
2,817
11.1% share
5,713g
113 CS · 7.1/m
hide on bush#chch
Blitzcrank · Support
2 / 1 / 2
50% KP
3,831
15.2% share
4,115g
17 CS · 1.1/m
Red side
Victory희 망#하준상
Kennen · Top
3 / 1 / 2
27.8% KP
9,778
22.9% share
6,571g
143 CS · 9/m
你今天Duolingo了嗎#多鄰國的鳥
Hecarim · Jungle
3 / 1 / 4
38.9% KP
7,945
18.6% share
6,635g
124 CS · 7.8/m
생각없이#들이박기
Irelia · Mid
10 / 3 / 0
55.6% KP
12,379
29% share
10,064g
154 CS · 9.7/m
soop ART#ART
Varus · ADC
2 / 2 / 0
11.1% KP
10,247
24% share
6,326g
137 CS · 8.6/m
PhaseKiller#zyp1
Yuumi · Support
0 / 1 / 2
11.1% KP
2,383
5.6% share
3,765g
24 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
