Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 586 days ago
8 / 4 / 16
K / D / A
77.4%
Kill participation
810.8
Damage / min
14,090g
468.9 gold / min
51
18 placed · 8 cleared
207
6.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNever admit defe#宇文诺
Darius · Top
8 / 4 / 6
45.2% KP
18,858
15.7% share
14,177g
235 CS · 7.8/m
CHAMA#KR87
Lee Sin · Jungle
8 / 4 / 16
77.4% KP
24,366
20.3% share
14,090g
207 CS · 6.9/m
머리피낫쪄#KR1
Nunu & Willump · Mid
7 / 10 / 15
71% KP
28,480
23.8% share
11,492g
159 CS · 5.3/m
학식먹을나이#1944
Varus · ADC
6 / 4 / 16
71% KP
35,939
30% share
13,355g
222 CS · 7.4/m
美团外卖送餐员#滴滴司机
Nautilus · Support
2 / 7 / 20
71% KP
12,123
10.1% share
8,959g
53 CS · 1.8/m
Red side
Defeat즐겨 그냥#ENJOY
Sett · Top
3 / 7 / 6
31% KP
16,202
16.6% share
11,367g
192 CS · 6.4/m
ikun ikun#KR1
Nidalee · Jungle
10 / 5 / 16
89.7% KP
34,458
35.3% share
13,395g
185 CS · 6.2/m
花田错#66666
Mordekaiser · Mid
2 / 8 / 8
34.5% KP
15,399
15.8% share
9,878g
193 CS · 6.4/m
月下沙利叶#b9ii
Twitch · ADC
10 / 4 / 11
72.4% KP
20,424
20.9% share
12,491g
188 CS · 6.3/m
qwertyuy#2005
Poppy · Support
4 / 7 / 15
65.5% KP
11,159
11.4% share
8,513g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
