Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 585 days ago
3 / 8 / 2
K / D / A
41.7%
Kill participation
474.1
Damage / min
9,949g
359 gold / min
26
5 placed · 4 cleared
186
6.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycome back pls#0826
Rumble · Top
7 / 1 / 7
35% KP
23,107
20.8% share
12,754g
246 CS · 8.9/m
Chenxii#2025
Viego · Jungle
15 / 0 / 9
60% KP
28,104
25.3% share
14,826g
198 CS · 7.1/m
Iove galio#galio
Galio · Mid
4 / 3 / 22
65% KP
22,465
20.2% share
11,812g
196 CS · 7.1/m
5164321#KR1
Jhin · ADC
7 / 4 / 18
62.5% KP
26,501
23.9% share
13,084g
202 CS · 7.3/m
Carina#today
Pyke · Support
7 / 5 / 13
50% KP
10,765
9.7% share
10,816g
45 CS · 1.6/m
Red side
Defeatalskdjfh#9792
Fiora · Top
2 / 8 / 4
50% KP
13,664
16.5% share
9,275g
156 CS · 5.6/m
CHAMA#KR87
Vi · Jungle
3 / 8 / 2
41.7% KP
13,140
15.8% share
9,949g
186 CS · 6.7/m
Royal Police#1111
Aurora · Mid
3 / 6 / 2
41.7% KP
17,684
21.3% share
10,346g
233 CS · 8.4/m
Yukina7#KR1
Senna · Support
2 / 9 / 6
66.7% KP
16,883
20.3% share
7,390g
25 CS · 0.9/m
FA ADC#2004
Corki · ADC
2 / 9 / 4
50% KP
21,649
26.1% share
10,122g
209 CS · 7.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
