Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Defeat
Ranked Solo/Duo · 585 days ago
4 / 5 / 3
K / D / A
46.7%
Kill participation
701.2
Damage / min
9,822g
371.8 gold / min
26
7 placed · 5 cleared
201
7.6 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#DKWIN
Jayce · Top
4 / 8 / 3
21.9% KP
27,496
25.2% share
12,278g
206 CS · 7.8/m
L 5 22 9#1811
Sejuani · Jungle
6 / 0 / 15
65.6% KP
18,567
17% share
11,667g
177 CS · 6.7/m
Fuuka#B站风夏
Zoe · Mid
11 / 2 / 5
50% KP
24,360
22.3% share
11,933g
198 CS · 7.5/m
나는강해#KR06
Corki · ADC
9 / 4 / 10
59.4% KP
29,615
27.1% share
12,676g
221 CS · 8.4/m
모유먹을나이#КR1
Rakan · Support
2 / 2 / 22
75% KP
9,091
8.3% share
8,334g
31 CS · 1.2/m
Red side
Defeat탑의탱커들도라인전을이겨야만한다#나무나무
Maokai · Top
4 / 9 / 6
66.7% KP
25,230
29.6% share
10,354g
171 CS · 6.5/m
CHAMA#KR87
Kindred · Jungle
4 / 5 / 3
46.7% KP
18,523
21.7% share
9,822g
201 CS · 7.6/m
Finale#5542
Viktor · Mid
4 / 7 / 3
46.7% KP
16,869
19.8% share
10,900g
216 CS · 8.2/m
인피니티 갭퍼#감독자
Kai'Sa · ADC
3 / 3 / 4
46.7% KP
19,333
22.7% share
10,631g
238 CS · 9/m
곰인형#KR1
Taric · Support
0 / 8 / 5
33.3% KP
5,236
6.1% share
6,041g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
