Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 584 days ago
9 / 3 / 9
K / D / A
50%
Kill participation
1,019.4
Damage / min
12,116g
512.7 gold / min
14
11 placed · 0 cleared
194
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTHE K2#JSS
Trundle · Top
3 / 4 / 5
66.7% KP
10,463
18.4% share
10,242g
174 CS · 7.4/m
TAA#0192
Lee Sin · Jungle
5 / 10 / 5
83.3% KP
15,451
27.1% share
8,244g
116 CS · 4.9/m
Indal#KR1
Orianna · Mid
1 / 8 / 0
8.3% KP
9,886
17.4% share
7,883g
174 CS · 7.4/m
TaxTaxTax#KR 1
Varus · ADC
3 / 2 / 0
25% KP
13,906
24.4% share
9,553g
213 CS · 9/m
lnl#lnl
Blitzcrank · Support
0 / 12 / 7
58.3% KP
7,222
12.7% share
5,813g
16 CS · 0.7/m
Red side
Victory乾坤一擲#3563
Fiddlesticks · Top
3 / 5 / 14
47.2% KP
12,109
14.2% share
7,971g
113 CS · 4.8/m
imanyue#zypp
Graves · Jungle
16 / 2 / 7
63.9% KP
26,609
31.2% share
14,400g
209 CS · 8.8/m
CHAMA#KR87
Sylas · Mid
9 / 3 / 9
50% KP
24,092
28.2% share
12,116g
194 CS · 8.2/m
King Taeven#KR11
Corki · ADC
5 / 0 / 5
27.8% KP
15,137
17.7% share
10,788g
237 CS · 10/m
비오면뛰는년#KR1
Leona · Support
3 / 2 / 14
47.2% KP
7,381
8.7% share
7,560g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
