Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 584 days ago
5 / 4 / 11
K / D / A
43.2%
Kill participation
980
Damage / min
16,817g
480.9 gold / min
23
15 placed · 2 cleared
335
9.6 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory乾坤一擲#3563
Fiddlesticks · Top
5 / 5 / 14
51.4% KP
25,446
17.3% share
11,162g
150 CS · 4.3/m
서 코#1999
Lee Sin · Jungle
8 / 5 / 18
70.3% KP
29,425
20% share
15,656g
227 CS · 6.5/m
CHAMA#KR87
Viktor · Mid
5 / 4 / 11
43.2% KP
34,269
23.3% share
16,817g
335 CS · 9.6/m
서버는엘리시움길드는뿔뿔#KR2
Corki · ADC
9 / 4 / 10
51.4% KP
37,126
25.2% share
16,021g
292 CS · 8.4/m
꿈을못꿔나는#0616
Elise · Support
10 / 6 / 16
70.3% KP
20,868
14.2% share
12,266g
36 CS · 1/m
Red side
Defeat다정다감#0314
K'Sante · Top
5 / 8 / 6
45.8% KP
22,883
23.9% share
13,203g
249 CS · 7.1/m
강아지#abc
Wukong · Jungle
4 / 12 / 10
58.3% KP
13,191
13.8% share
12,392g
178 CS · 5.1/m
Plls#1234
Syndra · Mid
8 / 7 / 8
66.7% KP
26,045
27.1% share
15,376g
254 CS · 7.3/m
귀찮게하지마#0404
Zeri · ADC
4 / 5 / 10
58.3% KP
24,948
26% share
16,174g
335 CS · 9.6/m
순순히 항복해라#moon
Leona · Support
3 / 5 / 13
66.7% KP
8,865
9.2% share
9,947g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
