Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 581 days ago
5 / 8 / 6
K / D / A
73.3%
Kill participation
598.2
Damage / min
10,329g
404.5 gold / min
32
11 placed · 3 cleared
166
6.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat다딱이#RR1
Aurora · Top
1 / 5 / 4
33.3% KP
19,616
26.6% share
8,233g
184 CS · 7.2/m
CHAMA#KR87
Vi · Jungle
5 / 8 / 6
73.3% KP
15,273
20.7% share
10,329g
166 CS · 6.5/m
Sigma Boy#플8뱅9
Smolder · Mid
4 / 11 / 3
46.7% KP
20,780
28.1% share
8,886g
182 CS · 7.1/m
유튜브 말레맨#말튜브구독
Kai'Sa · ADC
4 / 5 / 3
46.7% KP
10,728
14.5% share
8,972g
188 CS · 7.4/m
EungNam#KR2
Nautilus · Support
1 / 5 / 7
53.3% KP
7,425
10.1% share
6,035g
21 CS · 0.8/m
Red side
VictoryXBWjax#52011
Jax · Top
3 / 0 / 5
23.5% KP
12,015
12.9% share
9,740g
179 CS · 7/m
박주연#KR3
Viego · Jungle
6 / 5 / 11
50% KP
17,856
19.2% share
11,142g
186 CS · 7.3/m
헌 연#111
Sylas · Mid
15 / 5 / 4
55.9% KP
27,717
29.9% share
12,827g
170 CS · 6.7/m
KOR피칸#KR1
Ezreal · ADC
10 / 1 / 9
55.9% KP
29,514
31.8% share
12,971g
220 CS · 8.6/m
박준혁#0105
Karma · Support
0 / 4 / 18
52.9% KP
5,714
6.2% share
7,567g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
