Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 578 days ago
6 / 8 / 6
K / D / A
42.9%
Kill participation
611.2
Damage / min
11,314g
405.5 gold / min
22
8 placed · 3 cleared
190
6.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat백도찬식 찌르기#питон
Fiora · Top
11 / 4 / 4
53.6% KP
26,971
30.5% share
13,602g
224 CS · 8/m
CHAMA#KR87
Nocturne · Jungle
6 / 8 / 6
42.9% KP
17,053
19.3% share
11,314g
190 CS · 6.8/m
SKT T1 Oner#KR5
Gwen · Mid
3 / 11 / 2
17.9% KP
18,067
20.4% share
10,091g
188 CS · 6.7/m
대장장이의 삶#KR7
Kai'Sa · ADC
7 / 7 / 2
32.1% KP
18,265
20.6% share
14,001g
243 CS · 8.7/m
당근이필요한사람#KR1
Lux · Support
1 / 12 / 4
17.9% KP
8,183
9.2% share
7,275g
35 CS · 1.3/m
Red side
Victory신지드 전문가#333
Singed · Top
3 / 11 / 9
28.6% KP
19,082
15.8% share
11,812g
248 CS · 8.9/m
치 선#551
Graves · Jungle
15 / 3 / 10
59.5% KP
31,666
26.3% share
17,014g
200 CS · 7.2/m
Llewyn Davis#KR1
Karthus · Mid
8 / 6 / 18
61.9% KP
32,431
26.9% share
11,793g
198 CS · 7.1/m
필사즉생#필생즉4
Akshan · ADC
12 / 4 / 9
50% KP
17,792
14.8% share
13,237g
203 CS · 7.3/m
송제우#KR1
Pantheon · Support
4 / 5 / 23
64.3% KP
19,468
16.2% share
10,186g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
