Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 577 days ago
8 / 9 / 8
K / D / A
45.7%
Kill participation
752.1
Damage / min
14,745g
444.1 gold / min
34
8 placed · 0 cleared
250
7.5 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdasdoqweqwe1#KR1
Gwen · Top
12 / 9 / 6
51.4% KP
42,383
29.8% share
17,066g
249 CS · 7.5/m
CHAMA#KR87
Lillia · Jungle
8 / 9 / 8
45.7% KP
24,971
17.6% share
14,745g
250 CS · 7.5/m
Kisue9#123
Yone · Mid
5 / 8 / 5
28.6% KP
33,994
23.9% share
14,452g
288 CS · 8.7/m
Aiming#KR06
Ezreal · ADC
7 / 9 / 8
42.9% KP
25,477
17.9% share
12,763g
216 CS · 6.5/m
부산 엘시티#1111
Neeko · Support
3 / 8 / 14
48.6% KP
15,446
10.9% share
9,901g
61 CS · 1.8/m
Red side
Victory댑따큰총#5699
Gangplank · Top
11 / 10 / 8
44.2% KP
36,384
20.9% share
18,248g
251 CS · 7.6/m
Rebe1Heart#0924
Zyra · Jungle
8 / 3 / 16
55.8% KP
39,050
22.5% share
15,370g
258 CS · 7.8/m
non mainstream#KR1
Naafiri · Mid
10 / 8 / 12
51.2% KP
45,349
26.1% share
14,550g
208 CS · 6.3/m
Pepe babo#LYON
Kalista · ADC
9 / 9 / 14
53.5% KP
37,418
21.5% share
16,964g
294 CS · 8.9/m
Ubitt#KR1
Maokai · Support
5 / 5 / 22
62.8% KP
15,717
9% share
10,839g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
