Match history
Vi champion portrait

Vi

Victory

Ranked Solo/Duo · 577 days ago

25:07Live Riot data

6 / 2 / 8

K / D / A

37.8%

Kill participation

535.7

Damage / min

12,411g

494.1 gold / min

35

6 placed · 8 cleared

219

8.7 CS / min

Objective control

Blue side

2

Dragons

0

Baron

11

Towers

3

Inhibitors

1

Herald

Red side

2

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Talon-313 gold / +9 CS

Difference from the opponent Riot assigned to your role.

15. minute · Talon-487 gold / +15 CS

Difference from the opponent Riot assigned to your role.

20. minute · Talon-40 gold / +22 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -487 gold and +15 CS versus Talon.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 4:00.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,1036,2069,30812,4110:006:1712:3418:5125:08
Vi: 12,411

Events and purchases

Kill · Jhin → Karma
Kill · Swain → Pyke
Kill · Jhin → Swain
Kill · Vi → Talon
Kill · Irelia → Gangplank
Kill · Irelia → Vi
Kill · Azir → Yone
Kill · Karma → Jhin
Kill · Pyke → Karma
Objective · Vi · Chemtech Dragon
Kill · Gangplank → Irelia
Kill · Pyke → Yone
Objective · Vi · Void Grub
Kill · Talon → Azir
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Talon → Jhin
Kill · Azir → Yone
Kill · Vi → Swain
Kill · Azir → Yone
Kill · Karma → Pyke
Kill · Jhin → Swain
Kill · Talon → Azir
Kill · Vi → Karma
Kill · Talon → Jhin
Kill · Vi → Talon
Kill · Yone → Vi
Kill · Azir → Yone
Kill · Pyke → Talon
Kill · Azir → Yone
Kill · Vi → Irelia
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Pyke → Swain
Building destroyed · Gangplank · Outer turret
Objective · Vi · Void Grub
Kill · Jhin → Karma
Kill · Talon → Pyke
Kill · Talon → Jhin
Objective · Talon · Hextech Dragon
Kill · Gangplank → Talon
Building destroyed · Azir · Outer turret
Kill · Yone → Jhin
Kill · Gangplank → Irelia
Kill · Azir → Swain
Building destroyed · Yone · Outer turret
Kill · Azir → Yone
Kill · Talon → Azir
Kill · Azir → Yone
Kill · Vi → Karma

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
37 / 19 / 5060,239g · 90,246 damage
PlayerKDA · KPDamageGold · CSItems
Gangplank champion portrait

Donko 91#KR1

Gangplank · Top

8 / 3 / 8

43.2% KP

27,336

30.3% share

13,164g

206 CS · 8.2/m

Vi champion portrait

CHAMA#KR87

Vi · Jungle

6 / 2 / 8

37.8% KP

13,454

14.9% share

12,411g

219 CS · 8.7/m

Azir champion portrait

럭키세븐#KR1

Azir · Mid

12 / 4 / 8

54.1% KP

27,098

30% share

12,647g

195 CS · 7.8/m

Jhin champion portrait

즐겁고싶다#Happy

Jhin · ADC

5 / 6 / 12

45.9% KP

13,941

15.4% share

11,271g

174 CS · 6.9/m

Pyke champion portrait

매칭춘식이1#매칭노예

Pyke · Support

6 / 4 / 14

54.1% KP

8,417

9.3% share

10,746g

47 CS · 1.9/m

Red side

Defeat
19 / 37 / 1947,777g · 62,512 damage
PlayerKDA · KPDamageGold · CSItems
Irelia champion portrait

이레빌딩#KR1

Irelia · Top

6 / 6 / 0

31.6% KP

9,749

15.6% share

11,925g

202 CS · 8/m

Talon champion portrait

시 훈#KR5

Talon · Jungle

8 / 6 / 2

52.6% KP

14,686

23.5% share

11,202g

156 CS · 6.2/m

Yone champion portrait

큐브로#KR08

Yone · Mid

2 / 13 / 2

21.1% KP

14,997

24% share

7,931g

131 CS · 5.2/m

Swain champion portrait

파찬이#KR1

Swain · ADC

1 / 7 / 7

42.1% KP

14,137

22.6% share

9,523g

213 CS · 8.5/m

Karma champion portrait

큐 지#KR1

Karma · Support

2 / 5 / 8

52.6% KP

8,943

14.3% share

7,196g

46 CS · 1.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — G A K A#1114 | MacroDiff