Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 577 days ago
1 / 12 / 13
K / D / A
42.4%
Kill participation
638.9
Damage / min
13,580g
335.3 gold / min
42
14 placed · 5 cleared
258
6.4 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatこころ#KR2
Jayce · Top
12 / 3 / 5
51.5% KP
48,018
32.5% share
20,308g
387 CS · 9.6/m
CHAMA#KR87
Vi · Jungle
1 / 12 / 13
42.4% KP
25,875
17.5% share
13,580g
258 CS · 6.4/m
오클로대주주김민현#1234
Zilean · Mid
3 / 6 / 16
57.6% KP
20,535
13.9% share
12,422g
213 CS · 5.3/m
yhr#05028
Jhin · ADC
15 / 5 / 8
69.7% KP
41,737
28.2% share
19,142g
317 CS · 7.8/m
用心打好每一局#Aluo
Blitzcrank · Support
2 / 14 / 14
48.5% KP
11,632
7.9% share
9,432g
40 CS · 1/m
Red side
Victoryxiaoxiaoluobo#1999
Fiora · Top
4 / 5 / 7
27.5% KP
25,922
14.9% share
19,445g
373 CS · 9.2/m
es ju9#pzzp
Viego · Jungle
10 / 6 / 18
70% KP
34,342
19.7% share
17,650g
260 CS · 6.4/m
현정환 디코#h2j1m
Mel · Mid
11 / 9 / 15
65% KP
50,803
29.1% share
17,163g
288 CS · 7.1/m
변강쇠#4094
Twitch · ADC
7 / 4 / 8
37.5% KP
36,065
20.7% share
16,933g
312 CS · 7.7/m
새벽 바다#1031
Elise · Support
8 / 9 / 19
67.5% KP
27,310
15.7% share
13,539g
88 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
