Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 577 days ago
3 / 4 / 3
K / D / A
26.1%
Kill participation
802.5
Damage / min
11,087g
397.9 gold / min
16
10 placed · 2 cleared
213
7.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHAMA#KR87
Gnar · Top
3 / 4 / 3
26.1% KP
22,364
21.3% share
11,087g
213 CS · 7.6/m
BanDaL#반달가슴곰
Xin Zhao · Jungle
0 / 6 / 7
30.4% KP
14,163
13.5% share
8,495g
148 CS · 5.3/m
Azir98#9999
Azir · Mid
7 / 4 / 3
43.5% KP
23,397
22.3% share
12,971g
251 CS · 9/m
TheTangKe#唐完就送
Tristana · ADC
11 / 6 / 4
65.2% KP
36,068
34.3% share
15,581g
226 CS · 8.1/m
1티어챔프연습용#연습용
Fiddlesticks · Support
2 / 6 / 8
43.5% KP
9,121
8.7% share
7,129g
25 CS · 0.9/m
Red side
Defeat내일은뭘먹을까#뭐먹지
Anivia · Top
9 / 4 / 1
38.5% KP
26,924
27% share
11,988g
229 CS · 8.2/m
zqrrrq#jug
Lillia · Jungle
2 / 2 / 11
50% KP
22,864
22.9% share
9,875g
172 CS · 6.2/m
coolware14#6536
Jayce · Mid
2 / 7 / 4
23.1% KP
16,223
16.3% share
8,114g
149 CS · 5.3/m
DeLaiXiaoQ#dou音
Aphelios · ADC
11 / 5 / 3
53.8% KP
24,675
24.8% share
13,856g
225 CS · 8.1/m
gbdd Keria#gbdd
Rell · Support
2 / 5 / 14
61.5% KP
8,948
9% share
7,887g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
