Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 576 days ago
10 / 3 / 13
K / D / A
71.9%
Kill participation
824.9
Damage / min
18,638g
490 gold / min
45
9 placed · 8 cleared
325
8.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNO GG PLZ#尊尼获加
Ambessa · Top
1 / 7 / 3
19% KP
29,526
22.2% share
12,170g
258 CS · 6.8/m
PigKinG고수#777
Viego · Jungle
7 / 7 / 7
66.7% KP
24,109
18.1% share
14,393g
218 CS · 5.7/m
抖音丶花垣uzi#富士康员工
Viktor · Mid
3 / 8 / 6
42.9% KP
24,275
18.2% share
12,920g
250 CS · 6.6/m
왕춘식#KR3
Varus · ADC
10 / 5 / 8
85.7% KP
43,535
32.7% share
18,488g
349 CS · 9.2/m
I Can Be Needy#Ari
Lulu · Support
0 / 5 / 15
71.4% KP
11,733
8.8% share
8,955g
30 CS · 0.8/m
Red side
Victory지혜로운 섭#KR1
Gragas · Top
3 / 3 / 9
37.5% KP
24,919
17.2% share
12,901g
219 CS · 5.8/m
CHAMA#KR87
Lillia · Jungle
10 / 3 / 13
71.9% KP
31,375
21.7% share
18,638g
325 CS · 8.5/m
루나팀 빛나#1013
Yone · Mid
8 / 5 / 6
43.8% KP
39,452
27.3% share
17,888g
332 CS · 8.7/m
theshy#jojo
Jhin · ADC
10 / 5 / 15
78.1% KP
37,544
26% share
18,548g
297 CS · 7.8/m
kingpo54#KR1
Rell · Support
1 / 5 / 22
71.9% KP
11,362
7.9% share
10,306g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
