Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 574 days ago
7 / 2 / 9
K / D / A
50%
Kill participation
543.7
Damage / min
11,096g
458.2 gold / min
25
7 placed · 4 cleared
194
8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV2
Darius · Top
6 / 0 / 3
28.1% KP
18,108
20.7% share
11,726g
230 CS · 9.5/m
CHAMA#KR87
Sejuani · Jungle
7 / 2 / 9
50% KP
13,167
15.1% share
11,096g
194 CS · 8/m
AAAwendyAAA#zypp
Pantheon · Mid
10 / 7 / 5
46.9% KP
25,533
29.2% share
10,359g
146 CS · 6/m
Maserati KR#KR1
Corki · ADC
6 / 2 / 8
43.8% KP
20,453
23.4% share
11,462g
203 CS · 8.4/m
EDG WiNK#CN1
Elise · Support
3 / 4 / 9
37.5% KP
10,135
11.6% share
7,276g
23 CS · 0.9/m
Red side
DefeatFA TOP#2003
Jax · Top
1 / 5 / 0
6.7% KP
10,244
17.1% share
7,701g
169 CS · 7/m
분노지수#하양이
Shaco · Jungle
5 / 6 / 6
73.3% KP
13,022
21.8% share
9,044g
133 CS · 5.5/m
고마고마고마워요#KR2
LeBlanc · Mid
2 / 5 / 2
26.7% KP
12,355
20.7% share
7,722g
173 CS · 7.1/m
문영화#KR1
Kai'Sa · ADC
5 / 6 / 1
40% KP
14,829
24.8% share
10,631g
238 CS · 9.8/m
타마타하나#6372
Poppy · Support
2 / 10 / 6
53.3% KP
9,287
15.5% share
6,068g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
