Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 572 days ago
2 / 5 / 3
K / D / A
38.5%
Kill participation
334.7
Damage / min
8,537g
342.9 gold / min
27
9 placed · 5 cleared
162
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat개구리슝#2006
Jayce · Top
3 / 6 / 3
46.2% KP
17,288
27% share
9,934g
182 CS · 7.3/m
CHAMA#KR87
Vi · Jungle
2 / 5 / 3
38.5% KP
8,335
13% share
8,537g
162 CS · 6.5/m
Wei seung#KR00
Ahri · Mid
1 / 4 / 0
7.7% KP
10,031
15.7% share
8,007g
203 CS · 8.2/m
Yahoo#KR01
Kai'Sa · ADC
6 / 5 / 1
53.8% KP
21,471
33.5% share
10,291g
208 CS · 8.4/m
Emergency exit#1006
Pyke · Support
1 / 8 / 6
53.8% KP
6,909
10.8% share
5,999g
26 CS · 1/m
Red side
Victory00년생대구사는피아노마약조건수#777
Pantheon · Top
6 / 2 / 5
39.3% KP
15,662
19.5% share
10,331g
175 CS · 7/m
deadtharr#0505
Xin Zhao · Jungle
6 / 2 / 6
42.9% KP
17,102
21.3% share
10,527g
151 CS · 6.1/m
말로안해행동으로#KR1
Orianna · Mid
3 / 3 / 7
35.7% KP
13,074
16.3% share
10,047g
207 CS · 8.3/m
zenbukorosu#KR1
Kalista · ADC
11 / 4 / 6
60.7% KP
20,889
26% share
13,145g
205 CS · 8.2/m
6두콩#KR1
Nidalee · Support
2 / 2 / 18
71.4% KP
13,657
17% share
8,646g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
