Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 571 days ago
12 / 5 / 10
K / D / A
78.6%
Kill participation
1,345.9
Damage / min
13,941g
482.7 gold / min
20
9 placed · 5 cleared
266
9.2 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat산본탑솔러#KR1
Ornn · Top
3 / 8 / 7
35.7% KP
15,611
16.2% share
9,517g
184 CS · 6.4/m
cheetah3#123
Vi · Jungle
6 / 5 / 13
67.9% KP
13,900
14.4% share
10,771g
141 CS · 4.9/m
주문은 토끼입니까#코코아쨘
Galio · Mid
5 / 5 / 14
67.9% KP
16,774
17.4% share
10,509g
181 CS · 6.3/m
CHAMA#KR87
Corki · ADC
12 / 5 / 10
78.6% KP
38,873
40.3% share
13,941g
266 CS · 9.2/m
와드박다 쿵해썽#미 안 해
Nami · Support
2 / 5 / 19
75% KP
11,384
11.8% share
7,818g
30 CS · 1/m
Red side
VictoryDNTL#9999
Olaf · Top
3 / 3 / 7
35.7% KP
20,605
17.5% share
11,998g
237 CS · 8.2/m
강형욱한테 진 개#KR2
Warwick · Jungle
3 / 8 / 17
71.4% KP
14,303
12.1% share
10,355g
150 CS · 5.2/m
Necromartin#KR1
Hwei · Mid
7 / 5 / 12
67.9% KP
29,353
24.9% share
12,499g
208 CS · 7.2/m
2연패하면 헬스장#123
Ezreal · ADC
8 / 2 / 10
64.3% KP
27,932
23.7% share
14,005g
251 CS · 8.7/m
창과방패는도구#창과방패
Pantheon · Support
7 / 10 / 13
71.4% KP
25,772
21.8% share
10,078g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
