Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 569 days ago
3 / 5 / 4
K / D / A
36.8%
Kill participation
591.4
Damage / min
10,175g
369.1 gold / min
15
8 placed · 1 cleared
206
7.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydhienz#zypp
Varus · Top
13 / 6 / 1
46.7% KP
32,883
32.6% share
15,638g
207 CS · 7.5/m
银河漫天#1534
Lillia · Jungle
7 / 2 / 6
43.3% KP
15,993
15.8% share
14,147g
253 CS · 9.2/m
LOVE WIN#KR1
Jayce · Mid
3 / 4 / 7
33.3% KP
19,109
18.9% share
10,535g
206 CS · 7.5/m
Kenshi#KR2
Kai'Sa · ADC
5 / 3 / 7
40% KP
21,983
21.8% share
12,748g
259 CS · 9.4/m
리그오브레전드ll#KR1
Elise · Support
2 / 4 / 6
26.7% KP
11,055
10.9% share
8,025g
30 CS · 1.1/m
Red side
DefeatURGASM#KR1
Urgot · Top
2 / 11 / 5
36.8% KP
11,597
16.5% share
11,741g
216 CS · 7.8/m
JustLikeThatKR#KR1
Lee Sin · Jungle
7 / 5 / 7
73.7% KP
17,501
24.9% share
11,301g
162 CS · 5.9/m
2009 05 01#0501
Mel · Mid
6 / 5 / 2
42.1% KP
16,325
23.3% share
10,880g
235 CS · 8.5/m
CHAMA#KR87
Tristana · ADC
3 / 5 / 4
36.8% KP
16,304
23.2% share
10,175g
206 CS · 7.5/m
새벽제세동#KR1
Bard · Support
1 / 4 / 11
63.2% KP
8,485
12.1% share
7,388g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
