Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 568 days ago
9 / 5 / 24
K / D / A
66%
Kill participation
855.6
Damage / min
13,753g
419.9 gold / min
35
8 placed · 8 cleared
163
5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat라따뚜이#7023
Renekton · Top
6 / 9 / 7
34.2% KP
29,716
20.3% share
15,381g
245 CS · 7.5/m
카리나#8359
Viego · Jungle
13 / 9 / 7
52.6% KP
31,397
21.4% share
16,710g
209 CS · 6.4/m
Orianna#VN3
Twisted Fate · Mid
4 / 8 / 9
34.2% KP
30,961
21.1% share
15,498g
273 CS · 8.3/m
선딩의 신 고물의 왕#롤토체스
Tristana · ADC
13 / 13 / 5
47.4% KP
37,279
25.4% share
16,189g
218 CS · 6.7/m
화이팅an#KR1
Nautilus · Support
2 / 11 / 22
63.2% KP
17,375
11.8% share
10,135g
37 CS · 1.1/m
Red side
Victory파라곤 X#카트라이더
Gnar · Top
9 / 6 / 8
34% KP
27,157
19% share
16,510g
270 CS · 8.2/m
CHAMA#KR87
Sejuani · Jungle
9 / 5 / 24
66% KP
28,021
19.6% share
13,753g
163 CS · 5/m
LEEZJJ#0710
Yone · Mid
4 / 8 / 12
32% KP
26,845
18.8% share
13,690g
267 CS · 8.2/m
반년롤접다옴#KR1
Cassiopeia · ADC
14 / 8 / 12
52% KP
43,137
30.2% share
17,670g
242 CS · 7.4/m
qkjeqekjnkqjen#9999
Pyke · Support
14 / 11 / 12
52% KP
17,804
12.5% share
13,369g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
