Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 565 days ago
7 / 5 / 9
K / D / A
80%
Kill participation
735.5
Damage / min
12,795g
431.3 gold / min
25
7 placed · 5 cleared
221
7.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCOCONUT#КR1
K'Sante · Top
3 / 6 / 3
30% KP
18,617
22.9% share
11,197g
209 CS · 7/m
CHAMA#KR87
Vi · Jungle
7 / 5 / 9
80% KP
21,821
26.8% share
12,795g
221 CS · 7.4/m
초이 태경#KR1
Brand · Mid
3 / 8 / 7
50% KP
21,369
26.3% share
9,140g
144 CS · 4.9/m
횡성고75회졸업생#횡성한우
Kai'Sa · ADC
4 / 7 / 6
50% KP
13,415
16.5% share
11,871g
246 CS · 8.3/m
다원아 잘하자#KR1
Thresh · Support
3 / 9 / 9
60% KP
6,168
7.6% share
8,142g
36 CS · 1.2/m
Red side
VictoryFA 채규혁#KR1
Gragas · Top
5 / 2 / 9
40% KP
24,505
20.6% share
12,409g
204 CS · 6.9/m
cryscata#KR1
Naafiri · Jungle
10 / 3 / 13
65.7% KP
21,369
18% share
13,294g
170 CS · 5.7/m
εïз#voice
Fiddlesticks · Mid
7 / 2 / 17
68.6% KP
31,631
26.6% share
11,458g
168 CS · 5.7/m
세계최강도끼#KR1
Draven · ADC
12 / 7 / 5
48.6% KP
34,170
28.7% share
15,127g
238 CS · 8/m
도움핑#사쿠라in
Lulu · Support
1 / 6 / 25
74.3% KP
7,329
6.2% share
8,504g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
